Sunday, October 15, 2006

Early research

Ive been researching for my project for some time now

alot of : definitions, learning techniques, multimedia, learning approaches, technology, theories, mediums, interactivity, environments.

Further Ideas ideas Ideas

Some disppointments, the more you know of a topic the more you know what is possible when you even push pass limits but also what is plain impossible and not worth touching. More than a little dissapointment, as I always saw the double project as achieving the untouchable, showcasing your best and laying out a piece that can cut it out in the real world of design. However this project requires a wealth of research to be qualifed enough to even approach, which has ment certain ideas are unbalanceable on the same set of scales with the research, my dream idea would have been to produce and set in place a online multimedia artifact and pack, to unite a class from one country with a class from another country, as equals, for discussion, discovery and teaching, maybe even to stretch its bounderies further to a european/worldwide scale. What a dream project, but not possible, time, knowledge, cost, are huge and real realities, which make this idea impossible (for the time being). Besides I dont want something half done, thats good, I want something great, to be proud of.

Another disappointment, is the amount of different learning styles/techiques/approaches, I've come across and trying to understand the relationships between them. For example I found five elearning design approaches, more for adult learning but still can apply, four learning styles in general and then two types of learning environments with their own theories. How do they all link up? Are some the same? What ones apply to my project? And thats just some of the ones I remotely recognize.

Tough study ahead, but its becoming clearer, whats next.

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